Make A Daytime Photo Night

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Solar day-to-night conversions have been effectually for as long equally Photoshop has had adjustment layers, but mastering the upshot takes lots of practice. The primal to making a day picture look like night in Photoshop is in learning to navigate the various adjustments, such as the Gradient Map and Curves, to accomplish a believable tone.

Darkening the paradigm to such an extent that there’s hardly whatsoever detail left in the shadows is part of the technique, and we can farther the issue using brushes to alter the remainder of lite on layer masks. The deep-blue tone is created with the Slope Map adjustment and some of the photographic presets in Photoshop CC
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. Selections then come into play, swapping out the twenty-four hours sky for a star-filled nightscape.

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By the end of this Photoshop tutorial
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, you lot should have all the skills and know-how yous need to transform any daytime image into a night-time masterpiece.

Download the files

for this tutorial.

01. Begin with the Gradient Map adjustment

Detect the aligning layer icon and select Gradient Map

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Load up the start prototype ‘pix_lighthouse_1872998.jpg’ into Photoshop, and head to the Layers palette. Locate the adjustment layer icon and select Gradient Map.

02. Initial tint

Selection Bluish one from the Photographic Toning presets

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Inside the Gradient Map editor, select the Photographic Toning set of presets from the drop-downward menu. From the array of thumbnail gradients, select the preset Blue ane and hit OK. This will tint the image with a calorie-free blue all over.

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03. Black of night

Bring the opacity down to 80% then add a Curves adjustment

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Lower the Opacity of the Gradient Map layer to 80% to reduce the effect slightly, head back to the adjustment layers and add a Curves adjustment. Darken the image by dragging the curve downward from the center. The idea is to darken the shadows and midtones hither.

04. Darken even further

Darken the image farther with a Levels adjustment

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Add a Levels adjustment layer higher up the Curves adjustment. Within the Levels dialog, set the midtones marker to 0.95. Then, under Output Levels, set to 0 and 196. This aligning should darken the image further, making information technology announced as though information technology is night.

05. Select the sky

Draw a crude pick around the sky

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Now we’ve converted the epitome to night, we need to swap out the heaven. Press
for the Quick Pick Tool and click on the image’south layer. Elevate a rough selection over the sky and effectually the lighthouse.

06. Improve the selection

 Use the Quick Mask tool to refine your selection

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to remove areas of the pick that spill over onto the rocks and lighthouse. Press
to load the Quick Mask Mode and preview the selected area. Use the Brush Tool to refine the border of the mask, and press
to return to normal view.

07. Salve the selection

Salve the selection every bit an alpha channel

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Go to the Select menu and down to Save Selection. In the popular-up menu, ready Certificate to the current image, and fix Channel to New. Leave Proper noun equally blank and hit OK to add the pick as a new Alpha Aqueduct (Window > Channels to view).

08. Quick copy and paste

Paste in a new sky

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Load upward the image ‘pix_milkyway_2181250.jpg’ from the FileSilo and press
to select the entire epitome, then
to copy. Caput back to the lighthouse image and press
to paste the new sky onto the image. Move this image to the peak of the layer stack.

09. Apply a layer mask

Use a layer mask to fit the new heaven into the image

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In the Channels palette,
cmd/ctrl-click on the thumbnail of the Blastoff Aqueduct created in step 7. On the new sky layer, add a layer mask to apply the selection. Click on the small chain link symbol between the mask and the thumbnail, and press
to resize the sky to fit over the expanse.

ten. New Curves adjustment

Darken the new sky with a Curves adjustment

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Add a new Curves adjustment above the new sky layer and prune them together (opt/alt-click between their layers). Lower the brightness of the new sky layer by pulling down the middle of the Curves adjustment. Calculation iii points forth the line and lowering them all slightly provides more accuracy.

eleven. Paint in light

Use the Brush tool to pigment in the lighthouse light

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Add in a new layer and select the Brush Tool. Ready the tool to black and 0% Hardness and pigment in the small light for the lighthouse. To choose the color of the calorie-free, double-click on the layer to load the Layer Style menu, and so select the Color Overlay pick.

12. Add a Color Overlay

Change the colour of the light to an orangey yellow

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Change the color of the Colour Overlay style to an orangey yellow and set its Mode to Screen. Setting colour this way volition enable you to change it after on, if needed. Hitting OK and lower the Opacity of the layer down to 85% to fade information technology slightly.

13. Blur the light

Soften the light with a Gaussian Blur

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Head to the Filter card and down to Blur > Gaussian Mistiness. Prepare the Radius slider to 14px and hitting OK to soften the light in the lighthouse. Load up the Free Transform controls (cmd/ctrl+T) and resize or rotate the low-cal to fit inside the lighthouse.

14. Create the reflection

Duplicate the calorie-free, flip information technology vertically and move it into position

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to duplicate the light layer onto a carve up layer. Become to Edit> Transform> Flip Vertical to rotate the calorie-free and flip information technology. Employ the Motion Tool to position information technology over the reflection of the lighthouse in the pool in the foreground.

15. Lite rays

Create the shape of a light beam with the Polygonal Lasso tool

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To add the beams of light from the lighthouse, on a new layer (cmd/ctrl+shift+Due north) create a long rectangle using the Polygonal Lasso Tool (L). The shape should extend out from the lighthouse and beyond the entire prototype.

16. Fill with colour

Fill the selection with a light yellow and reduce its opacity

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Go to Edit > Fill and choose Color under Contents. Set this to a xanthous colour that is similar to, just lighter than, the colour used for the main low-cal in the lighthouse. Hit OK, then
to remove the option, and then reduce the layer’south Opacity setting downwardly to 70%.

17. Soften and colourise

Use a Gaussian Mistiness to soften the beam and add a colour overlay if necessary

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To soften the light beam, go to Filter and down to Blur > Gaussian Blur. Set the Radius for the mistiness to 36px and hit OK. Double-click on the layer and add a Color Overlay style to alter the tone of the low-cal, if you think it’southward required.

18. Double the light

Burnish the beam past duplicating it

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Duplicate this layer (cmd/ctrl+J) and then change the Color Overlay style to a lighter yellow, most white. Gear up the layer’s alloy mode to Screen in the Layers palette to alloy into the light axle underneath.

19. Resize the second axle

Resize the second beam to create a brighter inner beam

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Shrink the second lite beam so that it’s smaller than the one underneath. Lower the Opacity of this layer to 50% to make information technology fainter. The result should exist two low-cal beams coming out of the lighthouse, one on tiptop of the other.

20. Duplicate and reposition

Duplicate and flip the light beams to brand a reflection

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Grouping the two light beam layers together and press
to indistinguishable the group. Flip the group vertically (Edit > Transform > Flip Vertical) and position so the light beams are included in the reflection of the lighthouse.

21. Control with masks

Tidy upwardly the reflection with a layer mask

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Add together a layer mask to the group and brush away the calorie-free that falls outside the h2o. Also, on the Curves adjustment layer’southward mask, apply a low Opacity brush over the sea in the foreground to reveal more than detail on the h2o.

22. Explore a different approach

Fancy trying a different approach? In the video above, Ben Secret walks through his technique for how to make a mean solar day picture look like nighttime in Photoshop. He starts past adding a Curves adjustment layer, and altering the balance of levels to make the light libation. Next, he creates a soft, moonlit look with another Curves layer and a mask. Finally he balances the colouring and adds in a moon and clouds. Watch the full video to see how it’due south done.

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