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By | 19/11/2022

The best Mass Effect Legendary Edition mods

Fanciful EDI Armor Variations, one of the best Mass Effect Legendary Edition mods



(Image credit: bullobrien-ME3Tweaks)

The best Mass Effect mods were treated as a baseline for graphical improvements by BioWare when remastering the games to brand the Legendary Edition. The studio also worked with several modders to ensure the new versions of the classic infinite opera trilogy about the dangers of dating a coworker would be simply as tweakable, if not more so.

Thanks to modding tools and mod management software, they finally are.

To install most of these mods, y’all’ll need the ME3Tweaks Mod Manager
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. Information technology’ll let yous modify all three games in the Legendary Edition, and you tin use it to mod the original versions too, though all the links here volition be to mods for the remasters. The mod manager also lets you back up each game’s important files, and each mod yous download can be imported into a library before being practical.

That makes it easy to enable and disable most mods, but note that texture mods work differently—once they’re installed to any of the Mass Event games, you won’t exist able to mod information technology any further. If it’south graphical enhancements you’re later on, brand sure you’re happy with your loadout before you add a modern similar ALOT. Autonomously from that, load order doesn’t have an impact on Mass Effect mods. That sound yous just heard is Skyrim modders breathing a sigh of relief.

Unlimited Sprint and Boost Elapsing
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(Image credit: EA)

Not everyone noticed it, only in the original Mass Effect games sprinting just made you motility faster during combat. The rest of the time, property downwardly that push button simply zoomed the photographic camera out in a dramatic fashion to make information technology
seem
like you were going faster while yous trundled across the Citadel one more fourth dimension. (Speedrunners used to drop grenades at their feet then Shepard would take damage, tricking the game into thinking they were in combat to enable the version of sprinting that actually let them actually move faster.)

The Legendary Edition fixes this, and sprinting actually does make you lot go faster. However, it keeps the first ii games’ absurdly short limit on how far you can run before getting fatigued. The Unlimited Sprint modernistic extends this duration—it’s not really unlimited, but information technology’due south such a huge increase to Shepard’south stamina you’ll rarely hit the end. It besides removes the limit on the Mako’s heave in ME1.

After downloading gigabytes of enhancements for all three games, I tin can say with confidence that being able to run farther is genuinely the most significant improvement an impatient role player can make.

Pinnacle Station DLC
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Pinnacle Station, one of the best Mass Effect Legendary Edition mods

(Image credit: ME3Tweaks Team)

Pinnacle Station was an expansion for the commencement game developed past an external studio, and cheers to corrupted source code it had to exist left out of the Legendary Edition—restoring it would have delayed release past vi months. For DLC that was never every bit beloved as Lair of the Shadow Banker or Citadel, that wasn’t worth it. Modders have no such concerns, and Pinnacle Station was rescued from the cutting-room flooring by the ME3Tweaks team.

This DLC adds a preparation facility Shepard can visit to hone their skills while hunting Saren. Inside its simulator you fight virtual enemies in iv dissimilar modes across several maps, working your mode up a ranked ladder. There’s a pocket-sized sidequest involving a soldier accused of hacking the simulator, and an apartment for Shepard to hang out in.

The modded version actually fixes some bugs present in the original, and enhances it with music and rebalanced fights to suit the Legendary Edition’s altered combat. Information technology’due south quite an achievement.

Galaxy Map Trackers
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(Image credit: 55tumbl)

In ME1, bouncing back and forth between your journal and the galaxy map to effigy out where you lot’re supposed to go for various sidequests is just a part of the game. A actually wearisome part of the game. Galaxy Map Trackers takes away that frustration, putting labels for all those UNC assignments on the map screen. Even ones you haven’t triggered all the same are on there, marked ‘Anomaly’.

The one downside is that if an assignment happens to be in the aforementioned cluster as a main mission, the characterization for the sidequest takes precedence. You’ll have to click around to observe out where, say, Feros is. Nevertheless, that’south probably a bottom annoyance given there are only a handful of story missions in ME1, and they’re easier to keep rails of than the rest of the game, which is an explosion at the sidequest manufacturing plant.

Saren Stages
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During your final confrontation with Saren he boasts about how Sovereign upgraded him following your fight on Virmire, yet he looks exactly the same throughout the entire game. In retrospect, it’s a picayune odd the Council were so trustful of him when he had a geth arm bolted on. Concept fine art makes it seem similar the intent was for Saren to only wait the manner he does during the finale, condign more inhuman each time he appears, and that’s what Saren Stages does.

It comes with an selection to give Saren blackness robes and look more like the concept fine art in his offset scenes, or an option to keep his armored, armed services expect but tone down the mechanical elements.

Expanded Milky way Mod
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(Image credit: Kinkojiro)

A major overhaul of the Normandy and the things you can practise on it in ME3, Expanded Milky way adds a firing range to the transport, lets yous assign secondary officer positions as well as medics, marines, and engineers, gives squadmates extra casual outfits to wear, and more. (The costless EGM Armors, every bit the proper noun suggests, adds additional armors.)

EGM’s quality-of-life improvements include one that lets you lot cull whether y’all take to slow down every time you pass through the scanner or not, and that alone makes information technology essential for me. The tweak that makes Shepard hold the right weapon in cutscenes is compatible with ME2 besides.

Skip Minigames (LE1)
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(Image credit: 55tumbl)

If you’re bellyaching by having to play Circle Frogger in ME1 whenever you lot’re examining an alien artifact or hacking a door, this mod removes it. When you lot open a locked container you’ll get the choice to play the game or bypass it with omni-gel as normal, except the omni-gel toll will exist reduced to zippo. Y’all however get XP though, then you lot won’t exist under-leveled just because you’re lazy.

Minigames that are mission-related remain, so you lot’ll withal accept to do the Towers of Hanoi puzzle on Noveria, and it’ll toll omni-gel to bypass the minigames when activating the transmission tower and deactivating fusion torches in Bring Downwards the Sky. But virtually of the fourth dimension, you’ll be able to ignore them.

There’south Skip Minigames for LE2
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as well, if ME2’s hacking games are the ones you lot want to exercise away with. You can get rid of them entirely, or have the hacking screen pop up as normal but defeat it with a single click if you find that more satisfying.

One Probe All Resources
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(Image credit: EA)

In a similar vein, 1 Probe All Resources trivializes Mass Consequence ii’southward planet-scanning. I once met a couple who played ME2 together, passing the controls dorsum and along because one of them enjoyed the combat while the other enjoyed the meditative planet-scanning. If information technology’s non your affair though, this modernistic lets you deplete every resource on a planet equally well every bit bring up any anomalies on its surface with a single probe. The heightened graphs showing every resource you’ll receive all at once, peaking then high they kind of break the UI, are pretty nifty.

Photo Mode QoL (LE1)
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(Prototype credit: EA)

Photograph mode is bang-up, simply it sure would exist nice to be able to motility the camera further away. With this mod for ME1, y’all tin can. There’due south also Improved Photo Mode (LE2)
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and Improved Photo Mode (LE3)
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for the sequels. All three disable collision, and let you speed upward the camera with the number pad: pressing two sets it to double speed, 3 to triple, and one returns it to default.

Vignette Remover
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Beingness able to plow off Mass Effect’south vignetting in the photograph mode—that’s the thing that darkens the corners of the screen to draw your eyes to the center—makes it apparently how aggressively the effect is deployed in these games. If it bugs you the fashion lens flare, chromatic aberration, motility blur, depth of field, and all the other cinematic graphical effects seem to bug people, Vignette Remover does away with it.

Audemus’ Happy Ending
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(Image credit: EA)

(Spoilers for ME3 ahead.) The Happy Ending modernistic is kind of misnamed, given that it reinstates cut dialogue to extend Admiral Anderson’s dying words and make that scene even sadder than it already was—in that location’due south a standalone modernistic called Anderson’southward Final Conversation Restored
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if that’s the merely alter you want.

Also as that, this mod snips out the Catalyst, aka the Starchild, simply having Shepard printing a button to initiate the ending where all the reapers are destroyed (you know, the cerise i) as it plays out if you have a loftier plenty Effective War machine Strength score to see the epilogue where Shepard survives.

The mod as well deletes the scenes of the Normandy crashing on a random garden world, and any suggestion that the mass relays were damaged. It gets rid of the more controversial elements of the catastrophe, but if your beef was that so much went unexplained then The Unofficial Mass Result three Epilogue Slides
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may be for you. It’s non a mod, just a website that asks for some details on your playthrough and then presents page after page of fan-written follow-ups to fill in the blanks regarding the country of the galaxy and all your companions following the finale.

(Image credit: EA)

The community patch compiles a huge number of bugfixes for ME1. Did you know the Legendary Edition got rid of the twinkIing on the galaxy map that guided you toward unmarked points of involvement in the asteroid belts? With this mod, it’south back. There’s also Unofficial LE2 Patch
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for the second game and LE3 Community Patch
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for the third game.

A Lot of Textures
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and A Lot of Videos
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If the Legendary Edition’southward graphics aren’t improved enough for you, these mods push button them even further. To install A Lot of Textures, you’ll need a separate programme called MassEffectModder
(opens in new tab)
. It’ll take a while to install both the textures and the upscaled static lighting, which are available equally a split file for each game. Thanks to the manner these games work, once you’re done that’ll be it for mods—you won’t be able to install any more than for whichever games you’ve retextured unless y’all showtime delete the game folder and reinstall it from scratch.

A Lot of Videos is an easier installation, working through ME3Tweaks like the other mods in this list. It swaps the pre-rendered cutscenes for 4K versions, which run at 60fps instead of xxx. Even if you don’t have a 4K monitor, the increased framerate’s a nice bonus.

Fanciful EDI Armor Variations for FemShep
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Fanciful EDI Armor Variations, one of the best Mass Effect Legendary Edition mods

(Image credit: bullobrien-ME3Tweaks)

Commander Shepard every bit Light-green Lantern? It just makes sense. Captain Marvel besides. I’chiliad not so convinced most the Harley Quinn outfit, notwithstanding. This modern for ME2 and ME3 includes heaps of new outfits for FemShep to vesture, by and large based on superheroes, some of them bordering on the NSFW. If you want to look similar Samus from Metroid, here you go. Y’all’ll demand to install Invisible Vanilla Armor Parts (LE2)
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and Invisible Vanilla Armor Parts (LE3)
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first.

Amid Us Reapers
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Among Us Reapers, one of the best Mass Effect Legendary Edition mods

(Image credit: Mentlegen and ThaliaGrace)

While nosotros’re at the sillier finish of the modding spectrum, here’due south ane that replaces ME3’s reapers with imposters from Among Us. If you’d prefer something more classic, here’due south a modern to bandy them for Thomas the Tank Engine
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. While you lot’re at it, why not replace the font for all ME2’s text with comic sans
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, you absolute monster? OK, nosotros’re done hither.

Jody’s first computer was a Commodore 64, so he remembers having to employ a code wheel to play Pool of Radiance. A quondam music announcer who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody too co-hosted Australia’south starting time radio show about videogames, Zed Games
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. He’s written for Rock Paper Shotgun
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, The Big Issue, GamesRadar
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, Zam
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, Glixel
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, Five Out of Ten Magazine
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, and Playboy.com
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, whose cheques with the bunny logo made for fun conversations at the depository financial institution. Jody’s first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he’s written about why Silent Hill belongs on PC, why Recettear: An Item Store’s Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can go. Jody edited PC Gamer Indie from 2017 to 2018, and he somewhen lived upwardly to his promise to play every Warhammer videogame.

Source: https://www.pcgamer.com/the-best-mass-effect-legendary-edition-mods/